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<div class="header">
  <div class="summary">
<a href="#pub-types">Public 类型</a> &#124;
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="#pri-attribs">Private 属性</a> &#124;
<a href="#friends">友元</a> &#124;
<a href="class_o_n___brep_loop-members.html">所有成员列表</a>  </div>
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<div class="title">ON_BrepLoop类 参考</div>  </div>
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类 ON_BrepLoop 继承关系图:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_o_n___brep_loop.png" usemap="#ON_5FBrepLoop_map" alt=""/>
  <map id="ON_5FBrepLoop_map" name="ON_5FBrepLoop_map">
<area href="class_o_n___geometry.html" alt="ON_Geometry" shape="rect" coords="0,56,93,80"/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-types"></a>
Public 类型</h2></td></tr>
<tr class="memitem:a6d110ea16437f324a14cc27db4ed0605"><td class="memItemLeft" align="right" valign="top"><a id="a6d110ea16437f324a14cc27db4ed0605"></a>enum &#160;</td><td class="memItemRight" valign="bottom"><b>TYPE</b> { <br />
&#160;&#160;<b>unknown</b> = 0
, <b>outer</b> = 1
, <b>inner</b> = 2
, <b>slit</b> = 3
, <br />
&#160;&#160;<b>crvonsrf</b> = 4
, <b>ptonsrf</b> = 5
, <b>type_count</b> = 6
<br />
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</table><table class="memberdecls">
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Public 成员函数</h2></td></tr>
<tr class="memitem:ae24c5f8d4eea1ad12a110ae4c0201f4a"><td class="memItemLeft" align="right" valign="top"><a id="ae24c5f8d4eea1ad12a110ae4c0201f4a"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Dimension</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBBox</b> (double *boxmin, double *boxmax, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Transform</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Brep</b> () const</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Face</b> () const</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Trim</b> (int lti) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>TrimCount</b> () const</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BrepLoop</b> (int)</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;)</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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ON_COMPONENT_INDEX&#160;</td><td class="memItemRight" valign="bottom"><b>ComponentIndex</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>IndexOfTrim</b> (const <a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SurfaceIndexOf</b> () const</td></tr>
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const <a class="el" href="class_o_n___surface.html">ON_Surface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>SurfaceOf</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>TransformTrim</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___geometry')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td></tr>
<tr class="memitem:adcb6cfe331ab91007357615da41ef52c inherit pub_methods_class_o_n___geometry"><td class="memItemLeft" align="right" valign="top"><a id="adcb6cfe331ab91007357615da41ef52c"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Geometry</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>BoundingBox</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_min, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_max, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double sin_angle, double cos_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double rotation_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Translate</b> (const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;translation_vector)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Scale</b> (double scale_factor)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTightBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, int bGrowBox=false, const <a class="el" href="class_o_n___xform.html">ON_Xform</a> *xform=0) const</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearBoundingBox</b> ()</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDeformable</b> () const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeDeformable</b> ()</td></tr>
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virtual ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SwapCoordinates</b> (int i, int j)</td></tr>
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virtual ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>HasBrepForm</b> () const</td></tr>
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virtual <a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>BrepForm</b> (<a class="el" href="class_o_n___brep.html">ON_Brep</a> *brep=NULL) const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>EvaluatePoint</b> (const class <a class="el" href="class_o_n___obj_ref.html">ON_ObjRef</a> &amp;objref, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;P) const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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virtual ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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virtual <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:ad0794a35932141cd74eb9a28eaf28db4"><td class="memItemLeft" align="right" valign="top"><a id="ad0794a35932141cd74eb9a28eaf28db4"></a>
<a class="el" href="union_o_n___u.html">ON_U</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_loop_user</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_loop_index</b></td></tr>
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<a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; int &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_ti</b></td></tr>
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TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>m_type</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_fi</b></td></tr>
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<tr class="memitem:af79298d7cc78ef6e3d63e46bd126dff3"><td class="memItemLeft" align="right" valign="top"><a id="af79298d7cc78ef6e3d63e46bd126dff3"></a>
<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_pbox</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-methods"></a>
Private 成员函数</h2></td></tr>
<tr class="memitem:af4030300589ef9af7f7bd1697ebd7a78"><td class="memItemLeft" align="right" valign="top"><a id="af4030300589ef9af7f7bd1697ebd7a78"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a>)</td></tr>
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<tr class="memitem:a36acf91dee4f2552270e6a3da4cf12cd"><td class="memItemLeft" align="right" valign="top"><a id="a36acf91dee4f2552270e6a3da4cf12cd"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BrepLoop</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;)</td></tr>
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</table><table class="memberdecls">
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Private 属性</h2></td></tr>
<tr class="memitem:a5f5863302d98d8bb58de0c639094c85b"><td class="memItemLeft" align="right" valign="top"><a id="a5f5863302d98d8bb58de0c639094c85b"></a>
<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>m_brep</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="friends"></a>
友元</h2></td></tr>
<tr class="memitem:a37c233df578fc963ced66be3e42ee60f"><td class="memItemLeft" align="right" valign="top"><a id="a37c233df578fc963ced66be3e42ee60f"></a>
class&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Brep</b></td></tr>
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</table>
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